When I am trying to test my game, the time keeps getting longer and longer to compile the SWF and actually test my game because of all the art/mcs, etc. that I have in my library.
Does anyone have a solid testing method so that I don’t have to wait 14 seconds each time before I can actually even test? (control + enter tests movie).
I have never used debug mode, so don’t even really know what that is or if it would help. I don’t even have any sounds in my library, just a whole lotta art.
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