I’m having a bit of trouble using a function that loads external swf’s into the main movie. The function works fine, but I want to expand it to test if a movie is already loaded. Here is the actions for the button that loads the movie:
on (release) {
_root.movieloader(“Image.swf”);
}
and here is the function in the main timeline of the movie:
function movieloader(name){
loadMovie(name, _root.maincontent);
} //where maincontent is the destination MC
Any ideas on how I can incorporate some sort test to see whether a movie has been loaded already? I want to avoid clicking on the button multiple times and having it reload each time.
This isn’t tested, but I believe this should work…
…make a boolean variable, set it to true when u load the movie, (and if u do have a button that lets the user close the swf, then don’t forget to change the variable to false when u unload the movie)…
I see what your getting at. It would work if I had the button to unload because I could then set the boolean to false, but I don’t have that button. Basically its a menu that opens different menu items in the main screen, it wouldn’t really work well if I made the user unload each swf.
I’m going to try passing a variable to another function to test whether it is loaded before it gets to the load movie function… perhaps I can get around it that way. Any other suggestions are welcome.