mc_ourWork.addEventListener(MouseEvent.MOUSE_OVER, ourWorkOver)
function ourWorkOver(event:MouseEvent):void
{
TweenMax.to(mc_ourWork, .2, {tint:0xFF3399});
}
That screws up the anti-Aliasing on the text, why is this? Is their any fix for it (other than selecting anti-aliasing for animation)
It either messes up the anti-aliasing or it cuts off a piece of the text