The Spinning Physics

I was wondering how to create somthing that spins correctly when something hits it. (ie The gernades make it spin differently the different distances away they are from the center. That is some serious math. Any help?


I don’t think the rotation is based on the distance between grenades and warthog, it’s the slider value that controls the spin.

I guess, anybody think the spin thing could work though? (another ie. two cars collide in a t-shape and they spin correctly) I am thinking some trig to determine how much a certain distance away from the center point the collision is then the determine how much of a rotation there is and put in effect enertia. YIKES!!!

the physics are complicated but definatley possible. I think I have a new project. :smiley: