Tile-Based Side Scroller!

Hi all, I’m very interesting in making a tile based side scrolling game like Mario. I’ve been looking at tonypa’s tutorials which are awesomeness but one little problem is that when using his tutorials they are intended for when the Player character is smaller than the size of the tiles and the calculations are all set up like that.

However, in this particular game i would like the player to be larger than the size of the tiles, as he will never be “inside” a tile but always standing on top of one (like mario) and I would be grateful to know how this could be achieved! Thanks :hat:

You could add another point between the corners of the side(s) of your character that are bigger than a normal tile. In effect you would be splitting your character into smaller tiles, so that the tiles could not slip through him. This would mean checking two or four extra points from what you are doing right now.