TileList Component and ImageCell

Hello everyone,

Is there any chance someone has a good tutorial on customizing the tile component, and more specifically the ImageCell and custom renderer’s?

I’ve read everything I could find on Adobe’s site. Perhaps I’m hoping for more out of this component than it can actually do but here’s what I’m hoping to try and learn.

I need to customize the tile list items to have a image, and to the right of the image in a blank area have a title and small description. From everything I’ve read you can use a custom renderer to change the background skins and such, and change the font formatting in the lable area, but you can’t actually move the label from over top the image to say an area to the right or left off the image. This is basically a tile list for items in a photo gallery of sorts, but includes 360 VR’s and movies as well.

I’m sure the guru’s may think this is easy but I’ve tried tons of things and it seems the using a data provider or addItem always expects just a raw bitmap or sprite. I can’t figure out how to layout a sub object to have the configuration I want and then add that as a tile item.

Below is an image of the basic look I’m trying to achieve. Again I’m just looking for a tutorial or something to help me learn how to achieve this… if possible.