I have a complex bit of animation I’m testing and it’s going too fast. I want to “stretch” the timeline so that everything is spread out over more frames (therefore making it slower).
-Is there a way to take my 145 frames and double it so Flash interprets the extra frames while keeping the general flow close to how I already have it?
-F5 is not an option: I have 35 layers and animation at odd frames that match up with timing from animation from other frames. It would be easier to just drag stuff around to extend it.
-Frame rate is not an option: I’m animating this at 12 fps. I’m afraid dropping it to 6 fps would degrade the animation.
I feel that this is one of those answers that’s staring right at me and I just don’t see it…
thanks!