i tried this code, but nothing happened, any help
var cursor:Sprite = new Sprite();
function Test() {
cursor.graphics.beginFill(0xFF9900);
cursor.graphics.drawRect(0, 0, 25, 25);
addChild(cursor);
stage.addEventListener(Event.MOUSE_LEAVE, cursorHide);
stage.addEventListener(MouseEvent.MOUSE_MOVE, cursorFollow);
Mouse.hide();
}
function cursorHide(evt:Event):void {
cursor.visible = false;
}
function cursorFollow(evt:MouseEvent):void {
if (!cursor.visible) {
cursor.visible = true;
}
cursor.x = stage.mouseX;
cursor.y = stage.mouseY;
evt.updateAfterEvent();
}