Iv got it to show what damage is done and it works but it keeps putting the health bar to 0 or less then 0 any idea’s? heres the code without tracing damage that worked fine with the health bar:
if (this.hitTest(_root.comments.myMovieClipInstanceGAME.Main.Fight.enemy))
{
attacked = true;
_root.blood.gotoAndPlay(2);
_root.comments.myMovieClipInstanceGAME.Main.Fight.hp2.health2-= 10 + Math.ceil(Math.random()*50) ;
}
Damage tracing code:
if (this.hitTest(_root.comments.myMovieClipInstanceGAME.Main.Fight.enemy))
{
attacked = true;
_root.blood.gotoAndPlay(2);
var H = _root.comments.myMovieClipInstanceGAME.Main.Fight.hp2.health2 -= TR;
var TR = 10 + Math.ceil(Math.random()*50) ;
var TR2 = TR;
_root.comments.myMovieClipInstanceGAME.Main.Fight.rick_mc.At.my_txt.text = TR2;
}
Thank you In Advance!