On flash movies that are scaled to 100% I usually create 2 variables called trueZeroX and trueZeroY. These variables hold the _x and _y values which visually represent 0,0 once the stage is scaled and I calculate them by hardcoding the stage’s initial width and height:
var trueZeroX:Number = -(Stage.width-initialWidth)/2;
var trueZeroY:Number = -(Stage.height-initialHeight)/2;
Is this logical? I mean it works, but is there a better way to get the new 0,0 without having to hardcode in the initialWidth and initialHeight.
Cheers,
ghjr