I’m trying to accomplish what appears to be a pretty popular effect,… I want the corners of a shape to tween independantly. I thought this wouldn’t be that hard in as3, but I can’t find any documentation or samples of how to accomplish this.
I am interested in this update function from as2 “updfunc”… i saw that working in a few examples but am too unfamiliar with as2… so far i’ve created new points and then used graphics.lineto(point.x, etc etc , using tweenlite. i’d like to use tweenlite however i do it… but am missing the basic idea of how it’s done… i’ve heard puching them into and array… etc… but yeah… if someone could point me towards an as3 version, or something… thanks a lot