I’m working on a 6 minute project, which is basically a presentation. It is 1280 X 722. The whole project is contained in about 10 frames, with movie clips on each frame that contain all the animations. Within each movieclip, I have an audio stream for the dialogue, but I animate most of the presentation using tweener.
About 3/4 of the way through, the animations start getting choppy and then stall out altogether. Does this sound like a tweener issue? I’ve tested on four different computers, always with similar results.
Does anyone have any suggestions on how I can get it working more smoothly?
A sample keyframe is below.
Thanks
import caurina.transitions.*;
var seperator:Number = 55;
var boxArray:Array = [“Item1”, “Item2”, “Item3”, “Item4”, “Item5”, "Item"6, “Item7”, “Item8”];
processArrows_mc.gotoAndPlay(“execute”);
Tweener.addTween(instance_mc, {x:700, y:370, scaleX:1, scaleY:1, time:2, alpha:1});
Tweener.addTween(processArrows_mc, {x:50, y:550, scaleX:.5, scaleY:.5});
for (var i:Number=0; i < 8; i++)
{
this[“box”+i].category.text = boxArray*;
this[“box”+i].category.width = 150;
Tweener.addTween(this[“box”+i], {scaleX:.5, scaleY:.5, x:100, y:90 + j*seperator, alpha:1});
}
box4.category.width = 250;
box4.category.x -= 45;
box5.category.width = 250;
box5.category.x -= 45;
box4.autoSize = TextFieldAutoSize.LEFT;
box5.category.y -= 10;
line1.x = 200;
line2.x =400;
headingEnvision.x = 65;
headingEnvision.y = 50;
headingEnable.x = 270;
headingEnable.y = 50;
headingExecute.x = 475;
headingExecute.y = 50;
headingExecute.alpha=0;
Tweener.addTween(headingExecute, {alpha:1, time:2});
var orangeCatArray:Array = [“Cat1”, “Cat2”, “Cat3”];
for (var l:Number=0; l < orangeCatArray.length; l++)
{
this[“orangeCat”+l].category.text = orangeCatArray[l];
this[“orangeCat”+l].x =300;
this[“orangeCat”+l].y = 90 + l*seperator;
this[“orangeCat”+l].scaleX = .5;
this[“orangeCat”+l].scaleY = .5;
}
orangeCat1.category.width = 250;
orangeCat1.category.x -= 45;