That’s my “Rules.as” class file (which is inside a folder called Classes)
package
{
import flash.display.MovieClip;
public class Rules extends MovieClip
{
var selectedCards:Array;
var test:uint;
public function Rules()
{
}
public function selectedHand(card):uint
{
selectedCards.push(card);
test=2;
return test
}
}
}
Inside fla file, on timeline, I’ve got the following code (inside a method):
var lol:uint;
lol=selectedHand(players[playerID][cardID]);
trace(lol);
I get: Call to a possibly undifined method selectedHand
(at the top of fla code I have:
import Classes.Rules;
)
…Can anyone help? Why selectedHand is undifined? How code should be?