I have a random number of sprites that are created, each of them hurts the other when the collide, and when they die, I wanted the collisions to not do anything anymore.
I can fade the sprites out to make them invisible when their “health” reaches 0, but they are still there, and when they collide, they cause “ghost deaths” to other mcs. How can I get rid of a sprite from within itself? Or at least disable its onEnterFrame function?