My plugin was updated through this line: (removed a game)
public function {.{}((}.({(.)().))(param1:Object) : void
{
var _loc_2:* = 0;
)}}}{{((({)}){{((}.(.({..}.{....}... = param1.ctrlKey;
)}}}{{((({)}){{((}.shift = param1.shiftKey;
_loc_2 = getTimer();
this.({{.()(.))(}..).) = _loc_2;
if (stage.focus != this.CE //(this is line)
my plugin was thus:
…
if (this.stage.focus != this.tfm.CE && event.keyCode != 13)
…
But now this game line has changed to:
private static function _222(param1:Object) : void
{
var _loc_4:* = 0;
var _loc_2:* = )()}}({}}(){})}{({.*;
}(((((}{{((()({{._43334423513 = param1.ctrlKey;
}(((((}{{((()({{.shift = param1.shiftKey;
var _loc_3:* = getTimer();
_loc_2._6655212612263215434 = _loc_3;
if (_loc_2.stage.focus != _loc_2._33) (this is line)
i’m not getting more update…
SOMEONE HAS IDEA OF HOW A NEW LINE IN MY PLUGIN…
thanks…