Use xml nodes as variables

xml as variable
I have loaded a XML file on a MC inside my scene and want to use its information (nodes) within different buttons

I loaded it as follow:

PHP Code:
[LEFT][COLOR=#000000][COLOR=#0000bb][/COLOR][COLOR=#007700]function [/COLOR][COLOR=#0000bb]loadXML[/COLOR]COLOR=#007700 {
if ([/COLOR][COLOR=#0000bb]loaded[/COLOR][COLOR=#007700]) {
[/COLOR][COLOR=#0000bb]_root[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]Name [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000bb]this[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]firstChild[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]childNodes[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000bb]0[/COLOR][COLOR=#007700]].[/COLOR][COLOR=#0000bb]childNodes[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000bb]0[/COLOR][COLOR=#007700]].[/COLOR][COLOR=#0000bb]firstChild[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]nodeValue[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000bb]_root[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]LName[/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000bb]this[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]firstChild[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]childNodes[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000bb]0[/COLOR][COLOR=#007700]].[/COLOR][COLOR=#0000bb]childNodes[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000bb]1[/COLOR][COLOR=#007700]].[/COLOR][COLOR=#0000bb]firstChild[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]nodeValue[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000bb]_root[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]Number[/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000bb]this[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]firstChild[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]childNodes[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000bb]0[/COLOR][COLOR=#007700]].[/COLOR][COLOR=#0000bb]childNodes[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000bb]2[/COLOR][COLOR=#007700]].[/COLOR][COLOR=#0000bb]firstChild[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]nodeValue[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000bb]name_txt1[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]text [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000bb]_root[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]Name[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000bb]comment_txt1[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]text [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000bb]_root[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]LName[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000bb]n[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000bb]_root[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]Number
[/COLOR][COLOR=#007700]}
else {
[/COLOR][COLOR=#0000bb]trace[/COLOR][COLOR=#007700]([/COLOR][COLOR=#dd0000]“file not loaded!”[/COLOR][COLOR=#007700]);
}
}
[/COLOR][COLOR=#0000bb]xmlData [/COLOR][COLOR=#007700]= new [/COLOR][COLOR=#0000bb]XML[/COLOR]COLOR=#007700;
[/COLOR][COLOR=#0000bb]xmlData[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]ignoreWhite [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000bb]true[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000bb]xmlData[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]onLoad [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000bb]loadXML[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000bb]xmlData[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000bb]load[/COLOR]COLOR=#007700;
[/COLOR][COLOR=#0000bb][/COLOR][/COLOR][/LEFT]

Can I convert the nodes to variables and can I use them along the hole scene?