useHandCursor=false

Hi All! First time poster, and hopefully longtime resident here! I am fairly new to flash, and self taught, so I know that most of my script is probably amature, and I have a tendency to do things the hard way.

I have posted this code in a different forum, and they made suggestions to me to change the entire script. I know this is the hard, long way around, but its working for me and theirs didnt, and I am too new at all of this to troubleshoot theirs. so this is what I’ve got

mc1.loadMovie(“1a.jpg”);

mc26.onRelease = function() {
loadMovie(“1.jpg”, “target”);
myData = new LoadVars();
myData.onLoad = function() {
myText_text.text = this.myVariable;
};
myData.load(“caption1.txt”);
};

So, mc1 loads my dynamic image. mc26 is a transparent mc that is placed over mc1. What I am trying to do is make it so that if mc1.onLoad==false, mc26.useHandCursor=false.

I have tried SO many variations of this, but cannot get it to work. PLEASE help!

I am using Flash cs3 with AS2.0

THANK YOU THANK YOU!

Here’s my suggestion:

Use listeners and a general object to load the movie clip. This way, you will know when the movieclip has finished loading and whether or not it was successful. Then, you can basically do something like

if (success)
//
else
//