Using cue points with .flv to add graphics at key points

Anyone out there an expert in cue points?

I’m using this code to add cue points to a flash video and I want library items to appear/disappear at the specified points.

Can anybody point me to the next stage where I get the library item to appear between two cue points only?

hopingly …

import fl.video.*; 
import fl.video.MetadataEvent; 
my_FLVPlybk.source = "acc.flv" 
var cuePt:Object = new Object(); //create cue point object 
cuePt.time = 2.02; 
cuePt.name = "one"; 
cuePt.type = "actionscript"; 
my_FLVPlybk.addASCuePoint(cuePt);//add AS cue point 
// add 2nd AS cue point using time and name parameters 
my_FLVPlybk.addASCuePoint(5, "two");
my_FLVPlybk.addASCuePoint(10, "three");

my_FLVPlybk.addEventListener(MetadataEvent.CUE_POINT, cp_listener); 
function cp_listener(eventObject:MetadataEvent):void { 
        //trace("Elapsed time in seconds: " + my_FLVPlybk.playheadTime); 
        //trace("Cue point name is: " + eventObject.info.name); 
        //trace("Cue point type is: " + eventObject.info.type);
        
        if (eventObject.info.name == "one"){
            
            // library item to appear on stage
            
        }
        
        
}