Using localConnection in an image gallery

Greetings,

I’m trying to use localConnection to have two different movie clips (a next “button” and previous “button”) control the playback of a flash image gallery. The gallery and the buttons need to be separate swfs, and I’m pretty sure localconnection is the way, though I’m having a pretty rough time getting it to work. (I’m not a TOTAL newbie, but my AS skills def aren’t stellar…)

That said, here’s the code for one of the “buttons” (which is actually a movie clip)

next_btn.onRelease = function(){
var sending_lc:LocalConnection = new LocalConnection();
sending_lc.send("next", "onRecieve");
}

and in the gallery itself:

var myReceiver_lc:LocalConnection = new LocalConnection();
myReceiver_lc.onReceive = function() {
nextImage();
};
myReceiver_lc.connect("next");

Someone trying to do something similar in a different forum was told to “have mySend_lc send another (string) parameter designating the movieclip you want to trigger to play in myReceiver_lc.onReceive and use bracket notation in your onReceive handler to convert that string into a movieclip.”

I’m afraid I have no idea what that means …

Any help would be so very very very very much appreciated. MANY thanks –