I want to create a particle system that spews into the air multiple copies of letters that eventually spell out a phrase.
Since the final file will involve hitTestObject collisions, I think I’d need, as a first step, 10 non-dynamic MCs to create my phrase… loaded into, I’m guessing, an array? Something like: target_mc = [“H”, “E”, “L”, “O”, etc.];
Then, as a second step, I need a spewing mechanism, built around(?): addEventListener(Event.ENTER_FRAME,myFunction);
I have many particle systems samples, so I’ll figure out the rest later from them!
Thanks for any ideas.