Is there any actionscript that can make objects respond to the sound? Like visualization in media player or winapm; where we have picture that changes as the sound changes. So Im wondering is there a method to make something like that in flash using actionscript. thanx.
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There is a way to get microphone input levels, but of course it only tracks volume, not frequencies, so you can’t do stuff like Winamp visualizations. Some people use a trick where they take the music file, and output the levels of the different frequencies separately into a text file using other software. Then use Flash to read the text file in order to know what the different freq levels are. It’s sort of like subtitles for Flash to read.
OK. It’s like Audio Spectrum analyser is very close. But I need it to built something that will make my animations respond on sound from mic input that is broadcasted live. So that it can be almost like winapm visualization but with my own animations.
there’s also FlashAmp from Marmalade sw: http://www.marmalademedia.com.au/flashamp/
i believe this only works w. prerecorded, not live audio, but it’s a cool sw nonetheless.
imo, this is a Director project–Director has all the I/0 hooks to receive inputs, which Flash is sorely lacking in…
i’d love it if there were more I/Os in Flash, but it seems to me that Macromedia is restricting them to Director…
-mojo