ok … I’m doing an interactive Art peice - I have 1600 boxes being put onto the stage dynamically and I’m using a webcam to trigger them –
it works for the most part but i’ve had some weirdness – 1: I had a small portion in the upper left working but the rest didnt work and I can’t ever seem to get it to activate where I want.
Right now I have it set up to trigger all of the blocks when you activate the 0,0 point
var clr = _root.map.getPixel(0, 0);
but I need to get it so that it can trigger any point where the color is less than a preset I have.
blox*.outclr = clr;
if (clr<12895941) {
blox*.play();
}
The file is at http://www.mediaatomic.com/projects/HVCCam.fla
JÜMBOshrimp