Hi, I’m using an internal preloader with the following script:
myLoaded = Math.round(getBytesLoaded());
myTotal = Math.round(getBytesTotal());
myPercent = myLoaded/myTotal;
myBar._width = myPercent150;
myText = Math.round(myPercent100)+"%";
if (myLoaded == myTotal) {
gotoAndStop(3);
} else {
gotoAndPlay(1);
}
which works delightfully with all my swf’s - except for those that have to load external images? why is that, and do I have to add an extra line of code in there somewhere?