Hello
I have a movieclip with a scroll pane. also a mc which i named a class with a ‘delete’ button and an image holder inside it. (linked as chosen_thumb_mc)
For some reason, the thumbnails are not loading? I cant find out why because it says the code is correct… Can anyone see what is wrong with my code?
thanks so much in advance for any help!
var ThumbArray:Array = new Array();
ThumbArray[0] = ["70317", "name70317", "2"]
ThumbArray[1] = ["28076", "name28076", "3"]
ThumbArray[2] = ["28085", "name28085", "1"]
ThumbArray[3] = ["28006", "name28006", "3"]
ThumbArray[4] = ["28013", "name28013", "2"]
var holder:Sprite = new Sprite();
var hor = -100
var ver = 10
var columns = 0
LoadPaneWithChosenThumbs();
function LoadPaneWithChosenThumbs() {
for(var i:uint=0; i<ThumbArray.length; i++) {
var ThumbnailMc = new chosen_thumb_mc()
var pictLdr:Loader = new Loader();
var pictURL:String = "products/pics/"+ ThumbArray*[0] + ".jpg"
var pictURLReq:URLRequest = new URLRequest(pictURL);
pictLdr.load(pictURLReq);
ThumbnailMc.loader1.addChild(pictLdr.content);
ThumbnailMc.btn_delete.addEventListener(MouseEvent.CLICK, btn_delete_handler);
ThumbnailMc.price = ThumbArray*[2]
ThumbnailMc.thename = ThumbArray*[1]
holder.addChild(ThumbnailMc);
//I only want 4 columns in the pane
if(columns==4){
columns = 0
hor = -100
ver = ver + 120
} else {
hor = hor + 110
columns++
}
ThumbnailMc*.x = hor
ThumbnailMc*.y = ver
}
pane.update();
pane.source = holder;
}
function btn_delete_handler(event:MouseEvent):void {
//holder.removeChild(mcRecord[???thedeletedthumb???]);
//ThumbArray.splice(???thedeletedthumb???, 1);
////clear the pane
//LoadPaneWithChosenThumbs();
}