Wierd issue with images not showing up when testing online

Hi Kirupians,

I’m running into a very strange issue when testing an application I’m building online: loaded images aren’t showing.

When testing locally everything works fine.

I’m retrieving the images from an Adobe Scene7 server, and there’s a crossdomain.xml in place there with the correct entries. I’m getting the right bytesLoaded and bytesTotal. I’m not getting an IOError Event.

What could be wrong?

Here’s a piece of the offending code: (I replaced Event.COMPLETE with Event.INIT, hoping it might make a difference, but it doesn’t)
[AS]loader.contentLoaderInfo.addEventListener(Event.INIT, onImageComplete);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);

private function onImageComplete(event:Event):void {
loader.contentLoaderInfo.removeEventListener(Event.INIT, onImageComplete);
loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);

        bmp = event.target.content;
        bmp.smoothing = true;
        bmp.width = nWidth;
        bmp.height = nHeight;
        imageHolder.addChild(bmp);
        
        TweenMax.to(imageHolder, 1, {alpha:1});
        
        dispatchEvent(new Event("IMAGE_COMPLETE", true));
    }

[/AS]