Window size of flash movie (standalone projector WIn)

Hello, I’ve built a presentation movie and I’m publishing it as a standalone projector for Windows. The movie size is 700 x 500 but when the standalone player is opened the windows is not exactly matching the movie size (so I have borders all around the movie). Can someone advise how I can specify an exact pixel size of the windows opened and also how I can forbid to maximize the window?

Thank you…
Regards,
Andrea=)

Try adding this to the first frame


fscommand(allowscale, false);

This should open up the movie in the size it was made. The allowscale asks if it should be allowed to resize, and the false tells it that it isn’t. So I don’t see why it shouldn’t work. It always worked for me.

Thank you for your suggestion, I’ve added the FScommand instruction and also the “fscommand(“showmenu”, “false”)”
to remove the Menu in the window, even though when I applied this second option (the menu removed) I still get the window not the perfect size of the movie…!!!

Anyway, Thanks
Andrea

Hmm, I wish I could help about the showmenu thing, but with Flash MX they seem to automatically have it allowscale = false. So it is kind of hard for me to test if it works or not when I add the showmenu command.

Although this is posted under Flash MX, I don’t understand why your movie becomes distorted. I have made a 700x500 movie and it shows up normal size for me in the standalone player.

Hmm, maybe someone else could solve this problem. Because everything seems to be working fine on my end.

OK, thank you a lot all the same for your hints…

Andy:)

Sorry I couldn’t help you more, but I hope you find someone that knows how to fix your problem.

I have set both fscommands:

fscommand(“fullscreen”, “false”);
fscommand(“showmenu”, “false”);

and when the .exe is opened, there is an additional 19 pixels of area available via the height. I assume this is from the top, horizontal menu being hidden.

If you find a solution, please post. I will do the same.

BW, I have tried this in both FMX 2004 and F5, getting the same results.

I will also add that as a work-around, I simply increased the “stage area” which will be viewable to user by 19 pixels in the height. Because I am masking objects to the stage area only (600 x 400), I increased the masking object to 421 - which allows for 1 pixel in either the top or bottom direction.

This way, when the EXE does open, the user is seeing the additional pixels as the “stage” and otherwise has no idea it is off the true stage set inside flash.

Hope that helps.