Wtf linkage and load movies dont work together

I made a movie that has sound in it being activated and deactivated by using the sound object and linkage id’s and it works like a champ.

Now i take that movie and load it into another movie
like so…

actNav_mc.loadMovie(“test.swf”);

Now the sounds dont play or work.
So just for fun i brought the sound files into the library of my _parent movie and the sounds worked. Since i must have the sounds in the loaded file this is not a viable option. I then tried using the import linkage on an empty mc in the parent movie and it worked but i could shut the sound off.

**Well, I spent all day on this and as i was typing this thread i found a fix…
So i might as well post a solution. Dont even ask me how this made it work lol.

What i originally had…
navloop_sound = new Sound();

What fixed it…
navloop_sound = new Sound(this);

Wow that was strange.
Just thought id share :slight_smile:

Thankssss!!!.. I´v been dealing with this prob for a long long time now… :wink:

Cheers
Fedez