Hi! I have quite complex condition here. It purpose is to update value in XML file.
XmlFile.Fighter.(@["name"] == Fighter1Name).Enemy.(@["name"] == Fighter2Name).state.(@type == char_state).action.(@type == char_action).move[move_num] -= 5;
It build fine, but during runtime I suddenly get crazy output followed by flash runtime error:
VerifyError: Error #1068: XMLList and * cannot be reconciled.
How can I reform my condition query, so it should work properly?
XML structure is:
<Root>
<Fighter name = "Fighter">
<Enemy name = "Fighter">
<state type = "UP">
<action type = "Block">
<move>180</move>
<move>150</move>
<move>186</move>
<move>100</move>
<move>770</move>
<move>286</move>
<move>300</move>
<move>1024</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
</action>
<action type = "Stand">
<move>180</move>
<move>150</move>
<move>186</move>
<move>100</move>
<move>770</move>
<move>286</move>
<move>300</move>
<move>1024</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
</action>
</state>
<state type = "DOWN">
<action type = "Block">
<move>180</move>
<move>150</move>
<move>186</move>
<move>100</move>
<move>770</move>
<move>286</move>
<move>300</move>
<move>1024</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
</action>
<action type = "Stand">
<move>180</move>
<move>150</move>
<move>186</move>
<move>100</move>
<move>770</move>
<move>286</move>
<move>300</move>
<move>1024</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
</action>
</state>
<state type = "AIR">
<action type = "Block">
<move>180</move>
<move>150</move>
<move>186</move>
<move>100</move>
<move>770</move>
<move>286</move>
<move>300</move>
<move>1024</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
</action>
<action type = "Stand">
<move>180</move>
<move>150</move>
<move>186</move>
<move>100</move>
<move>770</move>
<move>286</move>
<move>300</move>
<move>1024</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
<move>100</move>
</action>
</state>
</Enemy>
</Fighter>
</Root>