Hi Folks,
Just a little XML fun - maybe you will find it useful for something - real different.
myXML = new XML();
myXML.ignoreWhite = true;
myXML.load("bilderx.xml");
loadstatus.text = "LOADING...";
myXML.onLoad = function(status) {
if (status) {
tempxml = myXML.firstChild.childNodes;
maxEntries = tempxml.length;
_root.slideBand("container", "image", 1, 0, 10.0, maxEntries, 200, 1, 1.1, 120);
loadstatus.text = "";
delete myXML;
}
};
function slideBand(obj, clip, depth, target, speed, maxImages, imgWidth, imgNr, distance, posY) {
createEmptyMovieClip(obj, depth);
for (var i = 1; i <= maxImages; i++) {
this[obj].attachMovie(clip, clip + i, i);
this[obj][clip + i]._x = this[obj][clip add i]._width * i * distance;
this[obj][clip + i]._y = posY;
this[obj][clip + i].image = i;
this[obj][clip + i].titel.text = tempxml[i-1].attributes.titel;
this[obj][clip + i].onRelease = function() {
imgNr = this.image;
};
this[obj][clip + i].mc.loadMovie("picsxml/" + tempxml[i-1].firstChild);
this[obj][clip + i].balken_mc._xscale = 0
this[obj][clip + i].onEnterFrame = function() {
if (this.mc.getBytesLoaded() > 10) {
this.totalB = this.mc.getBytesTotal();
this.loadedB = this.mc.getBytesLoaded();
this.prozent = this.loadedB*100/this.totalB;
this.balken_mc._xscale = this.prozent;
if (this.prozent == 100) {
this.balken_mc._visible = 0;
delete this.onEnterFrame;
}
}
};
}
this[obj].onEnterFrame = function() {
this.xdiff = this[clip + imgNr]._x - target;
if (this.xdiff != 0) {
this.xdiff = this.xdiff / speed;
for (var i = 1; i <= maxImages; i++) {
this[clip + i]._x -= this.xdiff;
if (this[clip + i]._x <= (target - imgWidth)) {
this[clip + i]._x += maxImages * imgWidth * distance;
}
}
}
};
}
Example:
have look
yours
Matze K.