Yeah yeah

How do i load in a clip? not another move, but a movie clip?

and im making a site, when u push a button, the new site is gonna be buliding up over the old one. Im thinking this is simple load stuff, anyone know how and some good tips?

Thanks(yeah i know i dont know ****)

PLEASE HELP :q: :q: :q: :q: :q: :q: :q: :q: :q:

heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeelp=)

loadMovie()

you’ll get the basics here:
http://www.kirupa.com/developer/mx/loading.asp

or loading into level with loadMovieNum()

from the actionscript dictionary:

[size=3]loadMovieNum[/size]

Availability

Flash Player 4. Flash 4 files opened in Flash 5 will be converted to use the correct syntax.

Usage

loadMovieNum("url",level[, variables])

Parameters

url The absolute or relative URL of the SWF or JPEG file to be loaded. A relative path must be relative to the SWF file at level 0. The URL must be in the same subdomain as the URL where the movie currently resides. For use in the stand-alone Flash Player or for testing in test-movie mode in the Flash authoring application, all SWF files must be stored in the same folder; and the filenames cannot include folder or disk drive specifications.

level An integer specifying the level in the Flash Player into which the movie will be loaded.

variables An optional parameter specifying an HTTP method for sending variables. The parameter must be the string GET or POST. If there are no variables to be sent, omit this parameter. The GET method appends the variables to the end of the URL and is used for small numbers of variables. The POST method sends the variables in a separate HTTP header and is used for long strings of variables.

Returns

Nothing.

Description

Action; loads a SWF or JPEG file into a level in the Flash Player while the originally loaded movie is playing. When you load a movie into a level instead of a target, the loadMovie action in the Actions panel in normal mode switches to loadMovieNum; in expert mode, you must specify loadMovieNum or choose it from the Actions toolbox. Normally, the Flash Player displays a single movie (SWF file) and then closes. The loadMovieNum action lets you display several movies at once and switch between movies without loading another HTML document.

The Flash Player has a stacking order of levels starting with level 0. These levels are like layers of acetate; they are transparent except for the objects on each level. When you use the loadMovieNum action, you must specify a level in the Flash Player into which the movie will load. Once a movie is loaded into a level, you can use the syntax, _levelN, where N is the level number, to target the movie.

When you load a movie, you can specify any level number and you can load movies into a level that already has a SWF file loaded into it. If you do, the new movie will replace the existing SWF file. If you load a movie into level 0, every level in the Flash Player is unloaded, and level 0 is replaced with the new file. The movie in level 0 sets the frame rate, background color, and frame size for all other loaded movies.

The loadMovieNum action also allows you to load JPEG files into a movie while it plays. For both images and SWF files, the upper left corner of the image aligns with the upper left corner of the Stage when the file loads. Also in both cases, the loaded file inherits rotation and scaling, and the original content is over written.

Use the unloadMovieNum action to remove movies or images loaded with the loadMovieNum action.

Example

This example loads the JPEG image “image45.jpg” into level 2 of the Flash Player.

loadMovieNum("http://www.blag.com/image45.jpg", 2);

ill check it out!!!

ok … if you have any questions after reading the tutorial just ask :wink:

i will=)