2 functions.....1 state......argggghhhhhhh

Right I’m going to try and explain this again…simpler and maybe see if anybody can help.

Basically, I have 6 instances of 1 button, I have written 2 functions “over” and “out”, these functions are used simply to control the rollover and rollout states of each instance (simple animated buttons).

So at the moment each instance of the button has this attached:

contact.onRollOver = over;
contact.onRollOut = out;

media.onRollOver = over;
media.onRollOut = out;

etc, etc

function over() {
this.gotoAndPlay(2);
}
function out() {
this.gotoAndPlay(7);

So has you can see the over function I have created uses the onRollOver event, this is where my problem is…everytime the user rolls over a button I want an image in a movie clip to change…I have this working using onRelease but I dont want the user to click…just rollOver.

contact.onRelease = function() {
loader._visible = true;
mcl.loadClip(“side_shoe_big.swf”, holder);

THis workis fine, if I change the onRelease to onRollover then my “over” funcion doesnt work, as they are both trying to use the onRollOver event…

Please tell me this makes sense…

Do I need to write another function for every button and if so how to I add 2 functions the the same onRollOver event???

Arghhhhhhhhhh…