#2007: parameter must be not null

Hi.
I need some help.
I have this source code.
My problem is that i get the #2007: parameter must be not null error whene I add the _label1, _label2, _label3 childs. It is at the end of this source code.
Code:
package com.roytanck.photowidget
{
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.display.BlendMode;
import flash.events.*;
import flash.events.MouseEvent;
import flash.net.navigateToURL;
import flash.net.URLRequest;
import flash.display.Graphics;
import flash.geom.ColorTransform;
import flash.display.Loader;
import flash.filters.BitmapFilter;
import flash.filters.BitmapFilterQuality;
import flash.filters.DropShadowFilter;
import flash.filters.BlurFilter;
import flash.text.TextField;
import flash.text.Font;
import flash.text.TextFormat;
import flash.text.TextFieldType;
import flash.filters.GlowFilter;

public class Thumb extends Sprite {
	
	private var _label1:TextField;
	private var _label2:TextField;
	private var _label3:TextField;
	private var _arhat:Sprite;
	private var _szamhat:Sprite;
	

	
	private var _back:Sprite;
	private var _mask:Sprite;
	private var _node:XML;
	private var _cx:Number;
	private var _cy:Number;
	private var _cz:Number;
	private var _holder:MovieClip;
	
	private var _img:Loader;
	
			
	public function Thumb( node:XML ){
		_node = node;
		
		
		// create a holder mc
		_holder = new MovieClip();
		addChild(_holder);
		
		

				
		
		var sorszam:String = new String (_node["@sorsz"]);
		var _label1:TextField = this.createTextField(-47.5, -45.5, 20, 20);
        _label1.text = sorszam;
        _label1.selectable = false;
        _label1.textColor = 0xFFFFFF;
		
		var _label1TextFormat = new TextFormat();
        _label1TextFormat.bold = true;
		_label1TextFormat.size = 9;
		_label1TextFormat.font = "Lucida Sans Unicode";
		_label1TextFormat.align = "center";
		_label1TextFormat.tabStops;
		_label1.setTextFormat(_label1TextFormat);
		

        var ajnev:String = new String (_node["@nev"]);
		var _label2:TextField = createTextField(-35.5, -35.5, 70, 70);
		//ajnev=ajnev.toUpperCase();
		_label2.text = ajnev;
		_label2.selectable = false;
		//_label2.embedFonts = false;
		_label2.filters=[new BlurFilter(1, 0, 10)];
		//_label2.blendMode = BlendMode.SUBTRACT;
		_label2.multiline=true;
		//_label2.type = TextFieldType.StaticText;
		_label2.wordWrap = true;
		_label2.textColor = 0x0099FF;
		_label2.antiAliasType = "advanced";
		
				
		
		var _label2TextFormat = new TextFormat();
        _label2TextFormat.bold = true;
		_label2TextFormat.size = 6;
		_label2TextFormat.font = "Lucida Sans Unicode";
		_label2TextFormat.align = "center";
		_label2TextFormat.tabStops;
		_label2.setTextFormat(_label2TextFormat);
		
		
		var filter:GlowFilter = new GlowFilter(0xFFFFFF, 100, 2, 2, 10, 1,false,false);
        var filterss:Array = new Array();
        filterss.push(filter);
        _label2.filters = filterss;

       
	    		
		var ar:String = new String (_node["@ar"]) + " Ft.";
		var _label3:TextField = createTextField(-37.5, 23, 75, 15);
		_label3.text = ar;
		_label3.selectable = false;
		_label3.textColor = 0xF74300;
		_label3.antiAliasType = "advanced";
		
		
		var _label3TextFormat = new TextFormat();
        _label3TextFormat.bold = true;
		_label3TextFormat.size = 7;
		_label3TextFormat.font = "Lucida Sans Unicode";
		_label3TextFormat.align = "right";
		_label3TextFormat.tabStops;
		_label3.setTextFormat(_label3TextFormat);
		
		
		_arhat = new Sprite();
		_arhat.graphics.beginFill(0xFFFFFF, 0.6);
		_arhat.graphics.drawRect( -37.5, 25, 75, 10 );
		_arhat.graphics.endFill();
		
		
		_szamhat = new Sprite();
		[Embed(source='test.jpg')]

		_szamhat.graphics.beginFill(0xFF9933, 1);
		_szamhat.graphics.drawCircle(-37.5, -37.5, 8);
		_szamhat.graphics.endFill();
		
		
			
		
		

		
		
		// get and display the thumbnail image
		_img = new Loader();
		var urlReq:URLRequest = new URLRequest( node.toString() );
		_img.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
		_img.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
		_img.load(urlReq);
		_holder.addChild(_img);// kep kivéve
		// events
		this.buttonMode = true;
		addEventListener(MouseEvent.CLICK, clickHandler);
		
       	
		// hide tag for now while loading
		this.visible = true;
	}

	
	    private function createTextField(x:Number, y:Number, width:Number, height:Number):TextField {
        var result:TextField = new TextField();
        result.x = x; result.y = y;
        result.width = width; result.height = height;
		addChild(result);
        return result;
								
    }
	
	


    private function clickHandler( e:MouseEvent ):void {
		var request:URLRequest = new URLRequest( _node["@href"] );
		
		var targetFrame:String = ( _node["@target"] == undefined ) ? "_self" : _node["@target"];
		navigateToURL( request, targetFrame );
	}
	
	private function errorHandler( e:IOErrorEvent ){
		trace("ioErrorHandler: "+e.toString() );
	}
	
	private function completeHandler( e:Event ){
		// scale image
		if( _img.width > _img.height ){
			_img.height = 75;
			_img.scaleX = _img.scaleY;
		} else {
			_img.width = 75;
			_img.scaleY = _img.scaleX;
		}
		_img.x = -_img.width/2;
		_img.y = -_img.height/2;
		// draw mask
		_mask = new Sprite();
		_mask.graphics.beginFill(0xffffff, 1);
		_mask.graphics.drawRect( -37.5, -37.5, 75, 75 );
		_mask.graphics.endFill();
		_holder.addChildAt(_mask,0);
		
		
		
		_img.mask = _mask;
		// create the back
		_back = new Sprite();
		// apply drop shadow filter
		var filter:BitmapFilter = new DropShadowFilter( 3, 45, 0, 0.4, 6, 6, 1, BitmapFilterQuality.MEDIUM );
		var myFilters:Array = new Array();
		myFilters.push(filter);
		filters = myFilters;
		// draw background
		_back.graphics.beginFill(0xffffff, 1);
		_back.graphics.drawRect( -41.5, -41.5, 83, 83 );
		_back.graphics.endFill();
		_holder.addChildAt(_back,1);
		
		
		_holder.addChildAt(_szamhat,3);
		_holder.addChildAt(_arhat,4);
		
		_holder.addChildAt(_label1,6);
		_holder.addChildAt(_label2,7);
		_holder.addChildAt(_label3,8);
		
		
		//swapChildren(temp, target);
		
		// add a little randomness
		this.rotation = 10 - Math.random()*20;
		// set button mode
		this.buttonMode = true;
		// show image			
		this.visible = true;
		//add text
					
		
	}

	// setters and getters
	public function set cx( n:Number ){ _cx = n }
	public function get cx():Number { return _cx; }
	public function set cy( n:Number ){ _cy = n }
	public function get cy():Number { return _cy; }
	public function set cz( n:Number ){ _cz = n }
	public function get cz():Number { return _cz; }

}

}