3D question

I have created a number of air traffic control games that are 2D top-down view. My next endeavor is to build something 3D from a “control tower perspective”.

Can somebody at least point me in the right direction?

If I were to guess at the best way, I think the code would be familiar to my 2D game, as each aircraft would have a location (x and y) and an altitude (z). Beyond that I bet I’d need a 3D program like Swift 3D to create a series of aircraft images (perspectives) that would exist along the timeline of an “aircraft” movieclip. Depending on the angle of view, the clip would be moved to the relative frame.

I plan to get much of this done by others (i.e. find a 3D guy) but I first need some clue as to how the program would fall together.

Ken