hey,
ok, sorry to be a pain, I’ve searched but I can’t find anything relevant.
I am making a gallery, which you can view here:
http://munkydesigns.co.uk/burl/burlsgallery.html
ok, firstly, when you click a thumbnail, you cannot scroll them until you roll off the click thumbnail, and I’m not sure why. is it just a movieclip thing? or can I put some code in to re-get focus of something?
ok, now for the two general questions:
-
When you roll over the thumbs, they go up, sometimes they flick back down though, even though you are rolled over them still. is this just because they are moving?
-
Does anyone know why when I add this:
if ((_root._xmouse >= _root.mc_mask._x) &&
(_root._xmouse <= _root.mc_mask._x + _root.mc_mask._width) &&
(_root._ymouse >= _root.mc_mask._y) &&
(_root._ymouse <= _root.mc_mask._y + _root.mc_mask._height)){
var pointerTween:Tween = new Tween(_root.mc_pointer, "_x", Strong.easeOut, _root.mc_pointer._x, _root.mc_mask._xmouse+_root.mc_mask._x, 0.5, true);
var percent:Number = Math.floor((_root.mc_mask._xmouse / _root.mc_mask._width) * 100);
var goto:Number = -(((_root.mc_thumbnail._width - _root.mc_mask._width) / 100) * percent);
var scrollerTween:Tween = new Tween(_root.mc_thumbnail, "_x", Strong.easeOut, _root.mc_thumbnail._x, goto+_root.mc_mask._x, 0.5, true);
}else{
delete this.onEnterFrame;
}
into a different onEnterFrame (other than _root), it goes really slowly when I roll over it, then fast when I roll out?
sorry for the bombardment of questions!
if you can help, here is the fla for you to poke at:
http://munkydesigns.co.uk/burl/burlsgallery.fla
cheers