Accessing a display object problem

I have been working on this problem for some time. Any help would be great!

You can see a working example at: http://thealternativerevolution.com/pie/Nicks%20homepage/Portfolio-nickarcher.html

I have written this function to dynamically draw lines from my XML code. I have done this so I could have more control over the elements on the screen in order to manipulate them later on…

But I can’t seem to figure out how to access them :frowning:

For example the first line I draw is s1. I have been trying to access this to move it to the left, but cant seem to get hold of it with my code. I am assuming that because I added it to the stage it should be accessible from the stage after the initial function drawLines() has run???

I am very new to this game so please - any perspective would be so useful!

Here is the code:

function drawlines():void {

	stage.frameRate = 31;
	var lwidth:Number = 1;
	var lheight:Number = 1;
	var xStart:Number;
	var yStart:Number;
	var lineLength:Number;
	var timeDelay:Number;
	var drawTime:Number;

	var xmlLoader:URLLoader = new URLLoader();
	var xmlData:XML = new XML();

	xmlLoader.addEventListener(Event.COMPLETE, LoadXML);

	xmlLoader.load(new URLRequest("portfolio.xml"));

	function LoadXML(e:Event):void {

		xmlData = new XML(e.target.data);
		ParseLines(xmlData);

	}
	function ParseLines(lineInput:XML):void {

		for (var i:int = 0; i < lineInput.page.lines.line.length(); i++) {

			var lineElement:XML = (lineInput.page.lines.line.@name*);
			var xElement:XML = lineInput.page.lines.line.xStart.text()*;
			var yElement:XML = lineInput.page.lines.line.yStart.text()*;
			var lengthElement:XML = lineInput.page.lines.line.linelength.text()*;
			var dtElement:XML = lineInput.page.lines.line.drawtime.text()*;
			var tdElement:XML = lineInput.page.lines.line.timedelay.text()*;
			
			
			var aline:DynamicMovie = new DynamicMovie();

			xStart = Number(xElement);
			yStart = Number(yElement);
			lineLength = Number(lengthElement);
			drawTime = Number(dtElement);
			timeDelay = Number(tdElement);

			aline.graphics.beginFill(0x000000);
			aline.graphics.drawRect(xStart, yStart, lwidth, lheight);
			aline.graphics.endFill();
			
			addChild(aline);

			aline.name = lineElement;
			
			trace(getChildByName("s1"));
			
			switch (aline.name.charAt(0)) {
				case "s" :
					aline.setRegistration(xStart/2, yStart);
					Tweener.addTween(aline, {scaleY2:lineLength, delay:timeDelay, time:drawTime, transition:"linear", useFrames:true});
				case "n" :
					aline.setRegistration(xStart/2, yStart);
					Tweener.addTween(aline, {scaleY2:lineLength, delay:timeDelay, time:drawTime, transition:"linear", useFrames:true});
					trace(lineLength);
					break;
				case "e" :
					aline.setRegistration(xStart, yStart/2);
					Tweener.addTween(aline, {scaleX2:lineLength, delay:timeDelay, time:drawTime, transition:"linear", useFrames:true});
				case "w" :
					aline.setRegistration(xStart, yStart/2);
					Tweener.addTween(aline, {scaleX2:lineLength, delay:timeDelay, time:drawTime, transition:"linear", useFrames:true});
					break;
				default :
					trace("error in instance naming of Dynamic Movie");
			}
		}
	}
}

Could someone