I have a “MainSWF”, that loads and places other SWFs “LoadedSWF”. The LoadedSWF has buttons that are supposed to make some layers in the MainSWF visible/invisble. These layers are in a placed navigation bar that is defined as a symbol, was placed on the Main Stage and given the instance name “FlashStageMainNavigation”. I have a hard time figuring out how to address the layers in the MainSWF, because it seems I am missing something.
When I use a loop to trace all the child instances on the stage of the MainSWF with:
this.getChildAt(i).name
I get the following info:
instance1 this.name=0
FlashStageMainNavigation this.name=4
When I trace stage.getChildByName(this.name) in MainSWF I get “FSMain”, which is the name of my main Class
My assumption was, that I could (from the LoadedSWF) address the Navigationbar in the MainSWF by using something like:
stage.FSMain.FlashStageMainNavigation.visible = false; //or
stage.getChildByName(“FSMain”).FlashStageMainNavigation.visible = false; //or
stage.getChildByName(“FlashStageMainNavigation”).visible = false;
neither of that worked.
To sum up/rephrase my question:
How can I find out, which object instances are placed on the stage and how do I address them from the LoadedSWF?
Any help is greatly appreciated, because I am literally at my wits’ end.