Adventure action thing

Right I’m creating a game of epic proportions. There are two things I request as I’m not sure on how to do them.
onClipEvent (load) {
grav_y = 0;
jumping = false;
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.SPACE) && !jumping) {
grav_y = 15;
jumping = true;
}
if (jumping == true) {
grav_y -= 1;
if (grav_y<=-7.5) {
grav_y = -7.5;
}
this._y -= grav_y;
}
if (_root.ground.hitTest(this._x, this._y+45, true)) {
grav_y = 0;
jumping = false;
}
}
Thats the actionscript I’m using for my mc. But when the character jumps I want the characters pose to change, when it is in the air and when it hits the ground.
The other thing I’m stuck on is creating parametres for the character, so that it stops moving at certain points (at the edges of the ground and such). Any help on either/ both will be great.

check out the book Building Great Flahs MX games and go to the chapter on how to build the game flasherman. It will tell you everything. If you cannot get this book tell me and i will post the things you need. I would now but it might take awhile

Nope, I don’t have that book. If you could post it, It would be most appreciated.

yuo wnt him to post a 300 page book

When i have got the time i will surmarize what to do. Maybe this weekend