Hello all,
The time has come for me to build my first AIR app. I’ve been using ZINC for years, but I my new project will require the assets to be updated monthly, so I through I would utilize the AIR update framework.
This does however seem to be a bit of a mind field.
So far I’ve found the classes – Air.Update and Flash.desktop.update – Can’t work out the difference. I watched a tutorial that uses a customer class by codeazur http://codeazur.com.br/lab/airremoteupdater/ - this is based on Flash.desktop.update.
Does anyone have a good resource that concludes all the options… as the moment I can’t really find anything solid it the issue of updating…
Ideally, would like to have to type of updates - assets and main core application. My understanding so far is that this isn’t possible due to the nature of whole the AIR compiler works (bundles everything up into one file)
I would really appreciate any help / direction on this.
Many thanks in advance.