Another Carousel menu question

Hi i am working on the xml carousel code from gotoandlearn.com, and i was wondering if there’s a way to change the AS and xml to make one button load an external MC instead of the content txt.
I am assuming i have to change the xml script inside flash, the actual xml file and add an MC.
If anybody is familiar with that code please i need some help, this is the code:
import mx.utils.Delegate;
import mx.transitions.Tween;
import mx.transitions.easing.*;

var numOfItems:Number;
var radiusX:Number = 300;
var radiusY:Number = 75;
var centerX:Number = Stage.width / 2;
var centerY:Number = Stage.height / 2;
var speed:Number = 0.05;
var perspective:Number = 130;
var home:MovieClip = this;
theText._alpha = 0;

var tooltip:MovieClip = this.attachMovie(“tooltip”,“tooltip”,10000);
tooltip._alpha = 0;

var xml:XML = new XML();
xml.ignoreWhite = true;

xml.onLoad = function()
{
var nodes = this.firstChild.childNodes;
numOfItems = nodes.length;
for(var i=0;i<numOfItems;i++)
{
var t = home.attachMovie(“item”,“item”+i,i+1);
t.angle = i * ((Math.PI2)/numOfItems);
t.onEnterFrame = mover;
t.toolText = nodes
.attributes.tooltip;
t.content = nodes*.attributes.content;
t.icon.inner.loadMovie(nodes*.attributes.image);
t.r.inner.loadMovie(nodes*.attributes.image);
t.icon.onRollOver = over;
t.icon.onRollOut = out;
t.icon.onRelease = released;
}
}

function over()
{
//BONUS Section
var sou:Sound = new Sound();
sou.attachSound(“sover”);
sou.start();

home.tooltip.tipText.text = this._parent.toolText;
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
home.tooltip.onEnterFrame = Delegate.create(this,moveTip);
home.tooltip._alpha = 100;

}

function out()
{
delete home.tooltip.onEnterFrame;
home.tooltip._alpha = 0;
}

function released()
{
//BONUS Section
var sou:Sound = new Sound();
sou.attachSound(“sdown”);
sou.start();

home.tooltip._alpha = 0;
for(var i=0;i&lt;numOfItems;i++)
{
	var t:MovieClip = home["item"+i];
	t.xPos = t._x;
	t.yPos = t._y;
	t.theScale = t._xscale;
	delete t.icon.onRollOver;
	delete t.icon.onRollOut;
	delete t.icon.onRelease;
	delete t.onEnterFrame;
	if(t != this._parent)
	{
		var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,0,1,true);
		var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,0,1,true);
		var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,100,0,1,true);
	}
	else
	{
		var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,100,1,true);
		var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,100,1,true);
		var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,200,1,true);
		var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,320,1,true);
		var tw5:Tween = new Tween(theText,"_alpha",Strong.easeOut,0,100,1,true);
		theText.text = t.content;
		var s:Object = this;
		tw.onMotionStopped = function()
		{
			s.onRelease = unReleased;
		}
	}
}

}

function unReleased()
{
//BONUS Section
var sou:Sound = new Sound();
sou.attachSound(“sdown”);
sou.start();

delete this.onRelease;
var tw:Tween = new Tween(theText,"_alpha",Strong.easeOut,100,0,0.5,true);
for(var i=0;i&lt;numOfItems;i++)
{
	var t:MovieClip = home["item"+i];
	if(t != this._parent)
	{
		var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,0,t.theScale,1,true);
		var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,0,t.theScale,1,true);
		var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,0,100,1,true);
	}
	else
	{
		var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,100,t.theScale,1,true);
		var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,100,t.theScale,1,true);
		var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,t.xPos,1,true);
		var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,t.yPos,1,true);
		tw.onMotionStopped = function()
		{
			for(var i=0;i&lt;numOfItems;i++)
			{
				var t:MovieClip = home["item"+i];
				t.icon.onRollOver = Delegate.create(t.icon,over);
				t.icon.onRollOut = Delegate.create(t.icon,out);
				t.icon.onRelease = Delegate.create(t.icon,released);
				t.onEnterFrame = mover;
			}
		}
	}
}

}

function moveTip()
{
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
}

xml.load(“icons.xml”);

function mover()
{
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = (this._y - perspective) /(centerY+radiusY-perspective);
this._xscale = this._yscale = s*100;
this.angle += this._parent.speed;
this.swapDepths(Math.round(this._xscale) + 100);
}

this.onMouseMove = function()
{
speed = (this._xmouse-centerX)/2500;
}

Thanks
Mas