hi,
I would like to know how to perform a chek on the direction of the movement of the mouse on stage like let us say considering the stage.height/2 as the center if the mouse moves up it should trace up and down if it moves down…
I did it by storing all the _ymouse coordinates in temp array and chking if temp*>temp[i-1]
but it doesn’t work satisfactorily … would appreciate some help… i am posting the script i made…i do admit i am very bad in calculations so correct me if i went wrong somewhere
[COLOR=DarkRed]var m = [2, 3, 4, 5];
var temp = [];
var mouselist:Object = new Object();
var centerStg = Stage.height/2;
mouselist.onMouseMove = function() {
var dist = _ymouse-centerStg;
_root.dist.text = Math.round(dist);
temp.push(dist);
for (k=0; k<temp.length; k++) {
if (temp[k]>temp[k-1]) {
trace("mouseMoveDown");
} else {
trace("mouseMoveUp");
}
}
};
Mouse.addListener(mouselist);
[/COLOR]