Hello,
I’ll “try” to explain as clear as I can…
I’ve created two classes: ABC and XYZ
The class ABC extends Sprite and I declare it like this:
for (var i:int=0; i<5; i++) {
var abc:ABC = new ABC();
abc.name = "abc_"+i;
abc.setData(i);
this.addChild(abc);
}
If I want to have access to it, I do something like this:
for (var j:int=0; j<5; j++) {
trace(ABC(this.getChildByName("abc_"+j)).getData());
}
The class XYZ it’s a “standalone” class that does not extends or import any other class, and here it is how I declare it:
var xyz_01 = new XYZ();
xyz_01.addValue('anyValue');
trace(xyz_01.getValue());
BUT, if I can’t figure how to declare it and/or reference to it dynamically.
for (var i:int=0; i<5; i++) {
this['abc_0'+i] = new XYZ();
this['abc_0'+i].addValue('anyValue');
}
for (var j:int=0; j<5; j++) {
trace(this.getChildByName('abc_0'+j).getValue()); // seems that getChildByName does not work because it the object doesn't have a name and is not added as a child on the stage
trace(this['abc_0'+j].getValue()); // this one only works if I replace the "j" for a "4" (abc_04 was the last one created) otherwise I get "TypeError: Error #1010"
}
So, it could be declared correctlt, but since I can’t use their methods I cannot tell, any clues on this?
regards.