I would like to attach a movieclip to a file in AS3.
Right now, I have a Sprite class named Ball.as that is used by the code.
Instead, I would like to attach my own movieclip.
Do you know how it’s possible?
And if the movieclip is in a .fla file, how does it link to this file?
This is the code:
package {
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
public class DragAndMove1 extends Sprite {
private var ball:Ball;
private var vx:Number;
private var vy:Number;
private var bounce:Number = -.7;
private var gravity:Number = .5;
public function DragAndMove1() {
init();
}
private function init():void {
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
ball = new Ball();
ball.x = stage.stageWidth / 2;
ball.y = stage.stageHeight / 2;
vx = Math.random() * 10 - 5;
vy = - 5;
addChild(ball);
ball.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownBall);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(event:Event):void {
vy += gravity;
ball.x += vx;
ball.y += vy;
var left:Number = 0;
var right:Number = stage.stageWidth;
var top:Number = 0;
var bottom:Number = stage.stageHeight;\
if (ball.x + ball.radius > right) {
ball.x = right - ball.radius;
vx *= bounce;
}
else if (ball.x - ball.radius < left) {
ball.x = left + ball.radius;
vx *= bounce;
}
if (ball.y + ball.radius > bottom) {
ball.y = bottom - ball.radius;
vy *= bounce;
}
else if (ball.y - ball.radius < top) {
ball.y = top + ball.radius;
vy *= bounce;
}
}
private function onMouseDowsnBall(event:MouseEvent):void {
ball.addEventListener(MouseEvent.MOUSE_UP, onMouseUpBall);
ball.startDrag();
removeEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onMouseUpBall(event:MouseEvent):void {
stage.removeEventListener(MouseEvent.MOUSE_UP, onMouseUpBall);
ball.stopDrag();
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
}
}
Thanks.