When I rotate a sprite - it ends up blurred - or smoothed.
// rotate sprite
_person.rotationY = 180;
How can I avoid this? I want it crisp
Kind regards,
nitech
When I rotate a sprite - it ends up blurred - or smoothed.
// rotate sprite
_person.rotationY = 180;
How can I avoid this? I want it crisp
Kind regards,
nitech
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