I am using Bulkloader (http://code.google.com/p/bulk-loader/) to load in a succession of 10 images whilst the main elements of my site have already been preloaded. It is required that these images are not loaded within the preloader as they are large in size and this will increase the wait to an unacceptable level. They are not added to the display list upon succesful load but instead are added at a later time.
The problem I am having is that the menu navigation of the site is slowed down considerably and looks sluggish if the user navigates around whilst the images are being loaded in the background. Once loading stops everything is fluid and smooth. The animations are being carried out using a combination of timeline and Tweener.
Firstly, does anyone know if this is normal behaviour? I don’t see why something being loaded should interfere with something moving on the screen, they are doing completely different tasks so I am a bit puzzled as to why they seem to clash.
Secondly, can anyone suggest a feasible workaround? I have been experimenting with using BulkLoader’s pauseAll and resumeAll methods and have had some success by detecting mouse events and pausing/resuming as and when required, but it is proving a lot more complicated than I feel it should be, especially as I don’t think loading should be affecting animation in the first place.
I have tried loading the images in one-by-one as I thought having too many connections open (apparently bulkloader can open multiple connections for faster loading) may cause some memory issue or suchlike, but that made no difference, everything is still choppy and sluggish whilst the background loader is running.
I’m at a bit of a loss as to what to do here, thanks for any help you may be able to offer :]