Started by Iam Montoya
Code Breakdown: Part I
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establish four or five colors for the stones.
Suggestion: We could also use four or five nice graphics, instead of just changing RGB for a circle. How would we use the graphics instead of just vector circles? How would the code change? (Meaning, we wont be able to just attachMovie at that point, or we would have to attach it four or five times.) -
Once all 48 seeds are loaded and on screen, they need to be distributed to the 12 wells. How should we do that? Should we just put them there automatically? Should we show animation of stones going over there one by one?
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Every well needs to show a number that displays how many stones are in each well.
1-2, Ok, but I think that the real problem is not distributing the stones, but it’s placing them aroung the board when the user has decided to play.
3 is easy.
- AI :trout: