Bitmap quality issue in flash V6 vs V7

I’m gettting the very old bitmap blurring or shifting problem. I’ve covered all the bases and it still won’t display correctly.

This doesn’t happen so much when I publish in V7, but mostly happens when I publish in V6. (see images below)

BTW, the reason I’m using bitmap text (imported GIFs) is because the size is a lot smaller than embedding the font or using vector outlines. I also NEED to publish in V6 for the widest compatibility.

I’ve:

  • Made sure the images are on exact pixel coordinates (12.0)
  • Made sure all movieclips that the images exist in are on exact corrdinates
  • Tried fading from 1% to 99% instead of 0-100
  • Tried doing “break apart” on the image (inside a graphic symbol)
  • Quality is set to “best”
  • The problem happens even when I place this on the main timeline at coordinates 0,0, so I know the positioning isn’t the issue.

Original: (from the flash stage)

Published in V7:

Published in V6:

Any ideas? Driving me crazy.