I’ve been looking at one of senocular’s rather brilliant source files, specifically the ‘rising grid transition’, which performs a transition effect by using the bitmapData class. Currently, it loads a variable called ‘tempbmp’ by using the bitmapData.loadBitmap function:
var tempbmp = flash.display.BitmapData.loadBitmap(‘hill’);
where hill is a jpg in the library with a linkage ID of ‘hill’.
what i’d like to know is if this process could use an image that is not in the Flash library. Is there a way to load an external image as a bitmapData object? Any help much appreciated.