Bubble behavior

Hi guys!
I want to create a game that involve a bubble behavior, which means that there is a sphere of a sort, this sphere move across the screen in a direction of a sort (vector). when the sphere hits the stage borders it changes it’s direction, much like in nintendo’s game Arkanoid.

now I do some programing in openGL and there I implemented this bubble behavior using a timer that each 10ms calculates the next location of the bubble and draw’s it there.
I’m not much familiar with flash and all of it’s secrets, but is it good to implement this like that also in flash??