I am developping a game where a huge map is involved. So, to make the game faster, I preload every part of the map that is currectly viewed. For now, I have a fixed view size and a fixed buffer size (wich is bigger than the view). Unfortunatly, the loading of the pictures is sometimes not fast enough. Note that the game has to show about 70 small pictures permernatly and that they are currectly about 4 KB.
I will try to resize the buffer depending on the speed of the character.
I want to hear you out more solutions and possibilities.