Bullets , at angels

hello…
its now really late and i should be sleeping, but instead im doing this…

anyways …

i have 4 set variables (im just making this up , theyll change from bullet to bullet ingame)
bulletSpeed=200
bulletAngel=45
bulletX=100
bulletY=100

now i want to know how to make it so every time a function is called a bullet (movie clip called ‘bullet’ is created at those coordinates moving at that speed and going in that angel (and deleting itself after 3 seconds)

thanks )